Class PawnActionsComponent
Pawn Actions Component
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.AIModule
Assembly: UE4DotNet.dll
Syntax
public class PawnActionsComponent : ActorComponent
Properties
| Improve this Doc View SourceControlledPawn
Controlled Pawn
Declaration
public Pawn ControlledPawn { get; }
Property Value
Type | Description |
---|---|
Pawn |
CurrentAction
Current Action
Declaration
public PawnAction CurrentAction { get; set; }
Property Value
Type | Description |
---|---|
PawnAction |
DefaultObject
Get UE4 Default Object for this Class
Declaration
public static PawnActionsComponent DefaultObject { get; }
Property Value
Type | Description |
---|---|
PawnActionsComponent |
StaticClass
Get UE4 Class
Declaration
public static Class StaticClass { get; }
Property Value
Type | Description |
---|---|
Class |
Methods
| Improve this Doc View SourceK2_AbortAction(PawnAction)
Aborts given action instance
Declaration
public byte K2_AbortAction(PawnAction ActionToAbort)
Parameters
Type | Name | Description |
---|---|---|
PawnAction | ActionToAbort |
Returns
Type | Description |
---|---|
System.Byte |
K2_ForceAbortAction(PawnAction)
Aborts given action instance
Declaration
public byte K2_ForceAbortAction(PawnAction ActionToAbort)
Parameters
Type | Name | Description |
---|---|---|
PawnAction | ActionToAbort |
Returns
Type | Description |
---|---|
System.Byte |
K2_PerformAction(Pawn, PawnAction, Byte)
blueprint interface
Declaration
public static bool K2_PerformAction(Pawn Pawn, PawnAction Action, byte Priority)
Parameters
Type | Name | Description |
---|---|---|
Pawn | Pawn | |
PawnAction | Action | |
System.Byte | Priority |
Returns
Type | Description |
---|---|
System.Boolean |
K2_PushAction(PawnAction, Byte, UObject)
K2 Push Action
Declaration
public bool K2_PushAction(PawnAction NewAction, byte Priority, UObject Instigator)
Parameters
Type | Name | Description |
---|---|---|
PawnAction | NewAction | |
System.Byte | Priority | |
UObject | Instigator |
Returns
Type | Description |
---|---|
System.Boolean |
New(UObject, Name)
Spawn an object of this class
Declaration
public static PawnActionsComponent New(UObject obj = null, Name name = default(Name))
Parameters
Type | Name | Description |
---|---|---|
UObject | obj | |
Name | name |
Returns
Type | Description |
---|---|
PawnActionsComponent |
Operators
| Improve this Doc View SourceImplicit(IntPtr to PawnActionsComponent)
Convert from IntPtr to UObject
Declaration
public static implicit operator PawnActionsComponent(IntPtr p)
Parameters
Type | Name | Description |
---|---|---|
System.IntPtr | p |
Returns
Type | Description |
---|---|
PawnActionsComponent |