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Class EnvQueryInstanceBlueprintWrapper

Env Query Instance Blueprint Wrapper

Inheritance
System.Object
UObject
EnvQueryInstanceBlueprintWrapper
Inherited Members
UObject.TransientPackage
UObject.CastTo<T>(UObject)
UObject.CastTo(UObject, Type)
UObject.RemoveObject(UObject)
UObject.MakeObjectArrayField<T>(NativeArray*)
UObject.NotImplemented<T>()
UObject.Construct()
UObject.GetHashCode()
UObject.GetName()
UObject.ToString()
UObject.Name
UObject._None
UObject.None
UObject.ObjPointer
UObject.LoadObjectFromClass(Class, UObject, String, String, LoadFlags, PackageMap, Boolean)
UObject.LoadClass(Class, UObject, String, String, LoadFlags, PackageMap)
UObject.GetPropertyFor<T>(Name)
UObject.ExecuteUbergraph
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.AIModule
Assembly: UE4DotNet.dll
Syntax
public class EnvQueryInstanceBlueprintWrapper : UObject

Properties

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DefaultObject

Get UE4 Default Object for this Class

Declaration
public static EnvQueryInstanceBlueprintWrapper DefaultObject { get; }
Property Value
Type Description
EnvQueryInstanceBlueprintWrapper
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ItemType

Item Type

Declaration
public SubclassOf<EnvQueryItemType> ItemType { get; }
Property Value
Type Description
SubclassOf<EnvQueryItemType>
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OptionIndex

index of query option, that generated items

Declaration
public int OptionIndex { get; }
Property Value
Type Description
System.Int32
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QueryID

Query ID

Declaration
public int QueryID { get; }
Property Value
Type Description
System.Int32
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StaticClass

Get UE4 Class

Declaration
public static Class StaticClass { get; }
Property Value
Type Description
Class

Methods

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GetItemScore(Int32)

Get Item Score

Declaration
public float GetItemScore(int ItemIndex)
Parameters
Type Name Description
System.Int32 ItemIndex
Returns
Type Description
System.Single
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GetResultsAsActors()

return an array filled with resulting actors. Note that it makes sense only if ItemType is a EnvQueryItemType_ActorBase-derived type

Declaration
public IReadOnlyCollection<Actor> GetResultsAsActors()
Returns
Type Description
System.Collections.Generic.IReadOnlyCollection<Actor>
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GetResultsAsLocations()

returns an array of locations generated by the query. If the query generated Actors the the array is filled with their locations

Declaration
public IReadOnlyCollection<Vector> GetResultsAsLocations()
Returns
Type Description
System.Collections.Generic.IReadOnlyCollection<Vector>
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New(UObject, Name)

Spawn an object of this class

Declaration
public static EnvQueryInstanceBlueprintWrapper New(UObject obj = null, Name name = default(Name))
Parameters
Type Name Description
UObject obj
Name name
Returns
Type Description
EnvQueryInstanceBlueprintWrapper
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SetNamedParam(Name, Single)

Set Named Param

Declaration
public void SetNamedParam(Name ParamName, float Value)
Parameters
Type Name Description
Name ParamName
System.Single Value

Operators

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Implicit(IntPtr to EnvQueryInstanceBlueprintWrapper)

Convert from IntPtr to UObject

Declaration
public static implicit operator EnvQueryInstanceBlueprintWrapper(IntPtr p)
Parameters
Type Name Description
System.IntPtr p
Returns
Type Description
EnvQueryInstanceBlueprintWrapper
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