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Class EnvQueryGenerator_BlueprintBase

Env Query Generator Blueprint Base

Inheritance
System.Object
UObject
EnvQueryNode
EnvQueryGenerator
EnvQueryGenerator_BlueprintBase
Inherited Members
EnvQueryGenerator.ItemType
EnvQueryGenerator.bAutoSortTests
EnvQueryNode.VerNum
UObject.TransientPackage
UObject.CastTo<T>(UObject)
UObject.CastTo(UObject, Type)
UObject.RemoveObject(UObject)
UObject.MakeObjectArrayField<T>(NativeArray*)
UObject.NotImplemented<T>()
UObject.Construct()
UObject.GetHashCode()
UObject.GetName()
UObject.ToString()
UObject.Name
UObject._None
UObject.None
UObject.ObjPointer
UObject.LoadObjectFromClass(Class, UObject, String, String, LoadFlags, PackageMap, Boolean)
UObject.LoadClass(Class, UObject, String, String, LoadFlags, PackageMap)
UObject.GetPropertyFor<T>(Name)
UObject.ExecuteUbergraph
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.AIModule
Assembly: UE4DotNet.dll
Syntax
public class EnvQueryGenerator_BlueprintBase : EnvQueryGenerator

Properties

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Context

context

Declaration
public SubclassOf<EnvQueryContext> Context { get; set; }
Property Value
Type Description
SubclassOf<EnvQueryContext>
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DefaultObject

Get UE4 Default Object for this Class

Declaration
public static EnvQueryGenerator_BlueprintBase DefaultObject { get; }
Property Value
Type Description
EnvQueryGenerator_BlueprintBase
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GeneratedItemType

@

Declaration
public SubclassOf<EnvQueryItemType> GeneratedItemType { get; set; }
Property Value
Type Description
SubclassOf<EnvQueryItemType>
Remarks

todo this should show up only in the generator's BP, but due to the way EQS editor is generating widgets it's there as well It's a bug and we'll fix it

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StaticClass

Get UE4 Class

Declaration
public static Class StaticClass { get; }
Property Value
Type Description
Class

Methods

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AddGeneratedActor(Actor)

Add Generated Actor

Declaration
public void AddGeneratedActor(Actor GeneratedActor)
Parameters
Type Name Description
Actor GeneratedActor
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AddGeneratedVector(Vector)

Add Generated Vector

Declaration
public void AddGeneratedVector(Vector GeneratedVector)
Parameters
Type Name Description
Vector GeneratedVector
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GetQuerier()

Get Querier

Declaration
public UObject GetQuerier()
Returns
Type Description
UObject
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New(UObject, Name)

Spawn an object of this class

Declaration
public static EnvQueryGenerator_BlueprintBase New(UObject obj = null, Name name = default(Name))
Parameters
Type Name Description
UObject obj
Name name
Returns
Type Description
EnvQueryGenerator_BlueprintBase

Operators

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Implicit(IntPtr to EnvQueryGenerator_BlueprintBase)

Convert from IntPtr to UObject

Declaration
public static implicit operator EnvQueryGenerator_BlueprintBase(IntPtr p)
Parameters
Type Name Description
System.IntPtr p
Returns
Type Description
EnvQueryGenerator_BlueprintBase
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