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Class AITask_MoveTo

AITask Move To

Inheritance
System.Object
UObject
GameplayTask
AITask
AITask_MoveTo
Inherited Members
AITask.OwnerController
GameplayTask.EndTask()
GameplayTask.ReadyForActivation()
GameplayTask.InstanceName
GameplayTask.ChildTask
UObject.TransientPackage
UObject.CastTo<T>(UObject)
UObject.CastTo(UObject, Type)
UObject.RemoveObject(UObject)
UObject.MakeObjectArrayField<T>(NativeArray*)
UObject.NotImplemented<T>()
UObject.Construct()
UObject.GetHashCode()
UObject.GetName()
UObject.ToString()
UObject.Name
UObject._None
UObject.None
UObject.ObjPointer
UObject.LoadObjectFromClass(Class, UObject, String, String, LoadFlags, PackageMap, Boolean)
UObject.LoadClass(Class, UObject, String, String, LoadFlags, PackageMap)
UObject.GetPropertyFor<T>(Name)
UObject.ExecuteUbergraph
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.AIModule
Assembly: UE4DotNet.dll
Syntax
public class AITask_MoveTo : AITask

Properties

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DefaultObject

Get UE4 Default Object for this Class

Declaration
public static AITask_MoveTo DefaultObject { get; }
Property Value
Type Description
AITask_MoveTo
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MoveRequest

parameters of move request

Declaration
public AIMoveRequest MoveRequest { get; set; }
Property Value
Type Description
AIMoveRequest
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StaticClass

Get UE4 Class

Declaration
public static Class StaticClass { get; }
Property Value
Type Description
Class

Methods

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AIMoveTo(AIController, Vector, Actor, Single, Byte, Byte, Boolean, Boolean, Boolean)

AIMove To

Declaration
public static AITask_MoveTo AIMoveTo(AIController Controller, Vector GoalLocation, Actor GoalActor, float AcceptanceRadius, byte StopOnOverlap, byte AcceptPartialPath, bool bUsePathfinding, bool bLockAILogic, bool bUseContinuosGoalTracking)
Parameters
Type Name Description
AIController Controller
Vector GoalLocation
Actor GoalActor
System.Single AcceptanceRadius
System.Byte StopOnOverlap
System.Byte AcceptPartialPath
System.Boolean bUsePathfinding
System.Boolean bLockAILogic
System.Boolean bUseContinuosGoalTracking
Returns
Type Description
AITask_MoveTo
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New(UObject, Name)

Spawn an object of this class

Declaration
public static AITask_MoveTo New(UObject obj = null, Name name = default(Name))
Parameters
Type Name Description
UObject obj
Name name
Returns
Type Description
AITask_MoveTo

Operators

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Implicit(IntPtr to AITask_MoveTo)

Convert from IntPtr to UObject

Declaration
public static implicit operator AITask_MoveTo(IntPtr p)
Parameters
Type Name Description
System.IntPtr p
Returns
Type Description
AITask_MoveTo
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