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Struct SnapToSurfaceSettings

Settings that control the behavior of the "snap to surface" feature

Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.UnrealEd
Assembly: UE4DotNet.dll
Syntax
public struct SnapToSurfaceSettings

Fields

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bEnabled

Declaration
public bool bEnabled
Field Value
Type Description
System.Boolean
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bSnapRotation

Declaration
public bool bSnapRotation
Field Value
Type Description
System.Boolean
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SnapOffsetExtent

Declaration
public float SnapOffsetExtent
Field Value
Type Description
System.Single
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