Show / Hide Table of Contents

Struct PropertyEditorTestBasicStruct

This structs properties should be pushed out to categories inside its parent category unless it is in an array

Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.UnrealEd
Assembly: UE4DotNet.dll
Syntax
public struct PropertyEditorTestBasicStruct

Fields

| Improve this Doc View Source

FloatPropertyInsideAStruct

Declaration
public float FloatPropertyInsideAStruct
Field Value
Type Description
System.Single
| Improve this Doc View Source

IntPropertyInsideAStruct

Declaration
public int IntPropertyInsideAStruct
Field Value
Type Description
System.Int32

Properties

| Improve this Doc View Source

ObjectPropertyInsideAStruct

Object Property Inside AStruct

Declaration
public UObject ObjectPropertyInsideAStruct { get; set; }
Property Value
Type Description
UObject
  • Improve this Doc
  • View Source
Back to top Generated by DocFX