Struct PropertyEditorTestBasicStruct
This structs properties should be pushed out to categories inside its parent category unless it is in an array
Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.UnrealEd
Assembly: UE4DotNet.dll
Syntax
public struct PropertyEditorTestBasicStruct
Fields
| Improve this Doc View SourceFloatPropertyInsideAStruct
Declaration
public float FloatPropertyInsideAStruct
Field Value
Type | Description |
---|---|
System.Single |
IntPropertyInsideAStruct
Declaration
public int IntPropertyInsideAStruct
Field Value
Type | Description |
---|---|
System.Int32 |
Properties
| Improve this Doc View SourceObjectPropertyInsideAStruct
Object Property Inside AStruct
Declaration
public UObject ObjectPropertyInsideAStruct { get; set; }
Property Value
Type | Description |
---|---|
UObject |