Struct MaterialGraphSchemaAction_NewNode
Action to add an expression node to the graph
Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.UnrealEd
Assembly: UE4DotNet.dll
Syntax
public struct MaterialGraphSchemaAction_NewNode
Properties
| Improve this Doc View SourceMaterialExpressionClass
Class of expression we want to create
Declaration
public SubclassOf<UObject> MaterialExpressionClass { get; set; }
Property Value
Type | Description |
---|---|
SubclassOf<UObject> |