Delegate Factory.ScriptFactoryCanImport_delegate
Namespace: UE4.UnrealEd
Assembly: UE4DotNet.dll
Syntax
public delegate bool ScriptFactoryCanImport_delegate(string Filename, bool ReturnValue);
Parameters
| Type | Name | Description |
|---|---|---|
| System.String | Filename | |
| System.Boolean | ReturnValue |
Returns
| Type | Description |
|---|---|
| System.Boolean |