Struct EditorWorldExtensionActorData
Editor World Extension Actor Data
Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.UnrealEd
Assembly: UE4DotNet.dll
Syntax
public struct EditorWorldExtensionActorData
Fields
| Improve this Doc View SourcebValidForPIE
Declaration
public bool bValidForPIE
Field Value
Type | Description |
---|---|
System.Boolean |
Properties
| Improve this Doc View SourceActor
Actor
Declaration
public Actor Actor { get; set; }
Property Value
Type | Description |
---|---|
Actor |