Enum EPlayOnBuildMode
Determines whether to build the executable when launching on device. Note the equivalence between these settings and EProjectPackagingBuild.
Namespace: UE4.UnrealEd
Assembly: UE4DotNet.dll
Syntax
public enum EPlayOnBuildMode
Fields
| Name | Description |
|---|---|
| PlayOnBuild_Always | |
| PlayOnBuild_Default | |
| PlayOnBuild_IfEditorBuiltLocally | |
| PlayOnBuild_MAX | |
| PlayOnBuild_Never |