Enum EPlayOnBuildMode
Determines whether to build the executable when launching on device. Note the equivalence between these settings and EProjectPackagingBuild.
Namespace: UE4.UnrealEd
Assembly: UE4DotNet.dll
Syntax
public enum EPlayOnBuildMode
Fields
Name | Description |
---|---|
PlayOnBuild_Always | |
PlayOnBuild_Default | |
PlayOnBuild_IfEditorBuiltLocally | |
PlayOnBuild_MAX | |
PlayOnBuild_Never |