Enum EFBXExpectedResultPreset
Import mesh type
Namespace: UE4.UnrealEd
Assembly: UE4DotNet.dll
Syntax
public enum EFBXExpectedResultPreset
Fields
| Name | Description |
|---|---|
| Animation_Frame_Number | |
| Animation_Length | |
| Bone_Number | |
| Bone_Position | |
| Created_Skeletalmesh_Number | |
| Created_Staticmesh_Number | |
| EFBXExpectedResultPreset_MAX | |
| Error_Number | |
| Lod_Number | |
| LOD_UV_Channel_Number | |
| Material_Slot_Imported_Name | |
| Materials_Created_Number | |
| Mesh_LOD_Section_Material_Imported_Name | |
| Mesh_LOD_Section_Material_Index | |
| Mesh_LOD_Section_Material_Name | |
| Mesh_LOD_Section_Number | |
| Mesh_LOD_Section_Triangle_Number | |
| Mesh_LOD_Section_Vertex_Number | |
| Mesh_LOD_Vertex_Normal | |
| Mesh_LOD_Vertex_Position | |
| Mesh_Materials_Number | |
| Vertex_Number | |
| Vertex_Number_Lod | |
| Warning_Number |