Enum EFBXExpectedResultPreset
Import mesh type
Namespace: UE4.UnrealEd
Assembly: UE4DotNet.dll
Syntax
public enum EFBXExpectedResultPreset
Fields
Name | Description |
---|---|
Animation_Frame_Number | |
Animation_Length | |
Bone_Number | |
Bone_Position | |
Created_Skeletalmesh_Number | |
Created_Staticmesh_Number | |
EFBXExpectedResultPreset_MAX | |
Error_Number | |
Lod_Number | |
LOD_UV_Channel_Number | |
Material_Slot_Imported_Name | |
Materials_Created_Number | |
Mesh_LOD_Section_Material_Imported_Name | |
Mesh_LOD_Section_Material_Index | |
Mesh_LOD_Section_Material_Name | |
Mesh_LOD_Section_Number | |
Mesh_LOD_Section_Triangle_Number | |
Mesh_LOD_Section_Vertex_Number | |
Mesh_LOD_Vertex_Normal | |
Mesh_LOD_Vertex_Position | |
Mesh_Materials_Number | |
Vertex_Number | |
Vertex_Number_Lod | |
Warning_Number |