Struct AutoReimportWildcard
A filter used by the auto reimport manager to explicitly include/exclude files matching the specified wildcard
Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.UnrealEd
Assembly: UE4DotNet.dll
Syntax
public struct AutoReimportWildcard
Fields
| Improve this Doc View SourcebInclude
Declaration
public bool bInclude
Field Value
Type | Description |
---|---|
System.Boolean |