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Struct AutoReimportWildcard

A filter used by the auto reimport manager to explicitly include/exclude files matching the specified wildcard

Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.UnrealEd
Assembly: UE4DotNet.dll
Syntax
public struct AutoReimportWildcard

Fields

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bInclude

Declaration
public bool bInclude
Field Value
Type Description
System.Boolean
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