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Struct EditorPropertyPathSegment

Editor Property Path Segment

Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.UMGEditor
Assembly: UE4DotNet.dll
Syntax
public struct EditorPropertyPathSegment

Fields

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IsProperty

Declaration
public bool IsProperty
Field Value
Type Description
System.Boolean
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MemberName

Declaration
public Name MemberName
Field Value
Type Description
Name

Properties

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Struct

The owner of the path segment (ie. What class or structure was this property from)

Declaration
public Struct Struct { get; set; }
Property Value
Type Description
Struct
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