Namespace UE4.ProceduralMeshComponent
Classes
KismetProceduralMeshLibrary
Kismet Procedural Mesh Library
ProceduralMeshComponent
Component that allows you to specify custom triangle mesh geometry Beware! This feature is experimental and may be substantially changed in future releases.
Structs
ProcMeshSection
One section of the procedural mesh. Each material has its own section.
ProcMeshTangent
Struct used to specify a tangent vector for a vertex The Y tangent is computed from the cross product of the vertex normal (Tangent Z) and the TangentX member.
ProcMeshVertex
One vertex for the procedural mesh, used for storing data internally
Enums
EProcMeshSliceCapOption
Options for creating cap geometry when slicing