Struct PaperSpriteSocket
@TODO: Should have some nice UI and enforce unique names, etc...
Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.Paper2D
Assembly: UE4DotNet.dll
Syntax
public struct PaperSpriteSocket
Fields
| Improve this Doc View SourceSocketName
Declaration
public Name SocketName
Field Value
Type | Description |
---|---|
Name |