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Struct BoundActorProxy

Bound Actor Proxy

Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.LevelSequence
Assembly: UE4DotNet.dll
Syntax
public struct BoundActorProxy

Properties

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BoundActor

Specifies the actor to override the binding with

Declaration
public Actor BoundActor { get; set; }
Property Value
Type Description
Actor
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