Struct GameplayTag
A single gameplay tag, which represents a hierarchical name of the form x.y that is registered in the GameplayTagsManager
Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.GameplayTags
Assembly: UE4DotNet.dll
Syntax
public struct GameplayTag
Fields
| Improve this Doc View SourceTagName
Declaration
public Name TagName
Field Value
Type | Description |
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Name |