Struct TimelineVectorTrack
Struct that contains one entry for each vector interpolation performed by the timeline
Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.Engine
Assembly: UE4DotNet.dll
Syntax
public struct TimelineVectorTrack
Fields
| Improve this Doc View SourceTrackName
Declaration
public Name TrackName
Field Value
Type | Description |
---|---|
Name |
VectorPropertyName
Declaration
public Name VectorPropertyName
Field Value
Type | Description |
---|---|
Name |
Properties
| Improve this Doc View SourceVectorCurve
Vector curve to be evaluated
Declaration
public CurveVector VectorCurve { get; set; }
Property Value
Type | Description |
---|---|
CurveVector |
VectorProperty
Cached vector struct property pointer
Declaration
public StructProperty VectorProperty { get; set; }
Property Value
Type | Description |
---|---|
StructProperty |