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Struct Timeline

Timeline

Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.Engine
Assembly: UE4DotNet.dll
Syntax
public struct Timeline

Fields

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bLooping

Declaration
public bool bLooping
Field Value
Type Description
System.Boolean
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bPlaying

Declaration
public bool bPlaying
Field Value
Type Description
System.Boolean
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bReversePlayback

Declaration
public bool bReversePlayback
Field Value
Type Description
System.Boolean
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DirectionPropertyName

Declaration
public Name DirectionPropertyName
Field Value
Type Description
Name
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Length

Declaration
public float Length
Field Value
Type Description
System.Single
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LengthMode

Declaration
public byte LengthMode
Field Value
Type Description
System.Byte
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PlayRate

Declaration
public float PlayRate
Field Value
Type Description
System.Single
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Position

Declaration
public float Position
Field Value
Type Description
System.Single

Properties

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DirectionProperty

Cached property pointer for setting timeline direction

Declaration
public Property DirectionProperty { get; set; }
Property Value
Type Description
Property
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