Struct TextureLODGroup
LOD settings for a single texture group.
Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.ReferenceEquals(System.Object, System.Object)
Assembly: UE4DotNet.dll
Syntax
public struct TextureLODGroup
Fields
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Group
Declaration
Field Value
Type |
Description |
System.Byte |
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LODBias
Declaration
Field Value
Type |
Description |
System.Int32 |
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LODBias_Smaller
Declaration
public int LODBias_Smaller
Field Value
Type |
Description |
System.Int32 |
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LODBias_Smallest
Declaration
public int LODBias_Smallest
Field Value
Type |
Description |
System.Int32 |
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MaxLODSize
Declaration
Field Value
Type |
Description |
System.Int32 |
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MaxLODSize_Smaller
Declaration
public int MaxLODSize_Smaller
Field Value
Type |
Description |
System.Int32 |
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MaxLODSize_Smallest
Declaration
public int MaxLODSize_Smallest
Field Value
Type |
Description |
System.Int32 |
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MinLODSize
Declaration
Field Value
Type |
Description |
System.Int32 |
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MinMagFilter
Declaration
Field Value
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MipFilter
Declaration
Field Value
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MipGenSettings
Declaration
public byte MipGenSettings
Field Value
Type |
Description |
System.Byte |
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NumStreamedMips
Declaration
public int NumStreamedMips
Field Value
Type |
Description |
System.Int32 |
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OptionalLODBias
Declaration
public int OptionalLODBias
Field Value
Type |
Description |
System.Int32 |
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OptionalMaxLODSize
Declaration
public int OptionalMaxLODSize
Field Value
Type |
Description |
System.Int32 |
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