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Struct MemberReference

@

Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.Engine
Assembly: UE4DotNet.dll
Syntax
public struct MemberReference
Remarks

TODO: this can encapsulate globally defined fields as well (like with native delegate signatures); consider renaming to FFieldReference

Fields

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bSelfContext

Declaration
public bool bSelfContext
Field Value
Type Description
System.Boolean
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bWasDeprecated

Declaration
public bool bWasDeprecated
Field Value
Type Description
System.Boolean
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MemberName

Declaration
public Name MemberName
Field Value
Type Description
Name

Properties

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MemberParent

Most often the Class that this member is defined in.

Declaration
public UObject MemberParent { get; set; }
Property Value
Type Description
UObject
Remarks

Could be a UPackage if it is a native delegate signature function (declared globally). Should be NULL if bSelfContext is true.

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