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Struct MarkerSyncAnimPosition

Represent a current play position in an animation

Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.Engine
Assembly: UE4DotNet.dll
Syntax
public struct MarkerSyncAnimPosition
Remarks

based on sync markers

Fields

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NextMarkerName

Declaration
public Name NextMarkerName
Field Value
Type Description
Name
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PositionBetweenMarkers

Declaration
public float PositionBetweenMarkers
Field Value
Type Description
System.Single
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PreviousMarkerName

Declaration
public Name PreviousMarkerName
Field Value
Type Description
Name
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