Delegate DebugCameraController.ReceiveOnActorSelected_delegate
Namespace: UE4.Engine
Assembly: UE4DotNet.dll
Syntax
public delegate (Vector, Vector, HitResult) ReceiveOnActorSelected_delegate(Actor NewSelectedActor, Vector SelectHitLocation, Vector SelectHitNormal, HitResult Hit);
Parameters
| Type | Name | Description |
|---|---|---|
| Actor | NewSelectedActor | |
| Vector | SelectHitLocation | |
| Vector | SelectHitNormal | |
| HitResult | Hit |
Returns
| Type | Description |
|---|---|
| System.ValueTuple<Vector, Vector, HitResult> |