Delegate DebugCameraController.ReceiveOnActorSelected_delegate
Namespace: UE4.Engine
Assembly: UE4DotNet.dll
Syntax
public delegate (Vector, Vector, HitResult) ReceiveOnActorSelected_delegate(Actor NewSelectedActor, Vector SelectHitLocation, Vector SelectHitNormal, HitResult Hit);
Parameters
Type | Name | Description |
---|---|---|
Actor | NewSelectedActor | |
Vector | SelectHitLocation | |
Vector | SelectHitNormal | |
HitResult | Hit |
Returns
Type | Description |
---|---|
System.ValueTuple<Vector, Vector, HitResult> |