Struct ComponentReference
Struct that allows for different ways to reference a component.
Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.Engine
Assembly: UE4DotNet.dll
Syntax
public struct ComponentReference
Remarks
If just an Actor is specified, will return RootComponent of that Actor.
Fields
| Improve this Doc View SourceComponentProperty
Declaration
public Name ComponentProperty
Field Value
Type | Description |
---|---|
Name |
Properties
| Improve this Doc View SourceOtherActor
Pointer to a different Actor that owns the Component.
Declaration
public Actor OtherActor { get; set; }
Property Value
Type | Description |
---|---|
Actor |