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Struct ComponentReference

Struct that allows for different ways to reference a component.

Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.Engine
Assembly: UE4DotNet.dll
Syntax
public struct ComponentReference
Remarks

If just an Actor is specified, will return RootComponent of that Actor.

Fields

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ComponentProperty

Declaration
public Name ComponentProperty
Field Value
Type Description
Name

Properties

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OtherActor

Pointer to a different Actor that owns the Component.

Declaration
public Actor OtherActor { get; set; }
Property Value
Type Description
Actor
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