Struct CollectionReference
Reference to an editor collection of assets. This allows an editor-only picker UI
Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.Engine
Assembly: UE4DotNet.dll
Syntax
public struct CollectionReference
Fields
| Improve this Doc View SourceCollectionName
Declaration
public Name CollectionName
Field Value
Type | Description |
---|---|
Name |