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Struct AnimationTransitionRule

This structure represents a baked transition rule inside a state

Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.Engine
Assembly: UE4DotNet.dll
Syntax
public struct AnimationTransitionRule

Fields

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RuleToExecute

Declaration
public Name RuleToExecute
Field Value
Type Description
Name
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TransitionIndex

Declaration
public int TransitionIndex
Field Value
Type Description
System.Int32
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TransitionReturnVal

Declaration
public bool TransitionReturnVal
Field Value
Type Description
System.Boolean
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