Struct AnimationTransitionRule
This structure represents a baked transition rule inside a state
Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.Engine
Assembly: UE4DotNet.dll
Syntax
public struct AnimationTransitionRule
Fields
| Improve this Doc View SourceRuleToExecute
Declaration
public Name RuleToExecute
Field Value
Type | Description |
---|---|
Name |
TransitionIndex
Declaration
public int TransitionIndex
Field Value
Type | Description |
---|---|
System.Int32 |
TransitionReturnVal
Declaration
public bool TransitionReturnVal
Field Value
Type | Description |
---|---|
System.Boolean |