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Struct AnimControlTrackKey

Structure used for holding information for one animation played on the Anim Control track.

Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.Engine
Assembly: UE4DotNet.dll
Syntax
public struct AnimControlTrackKey

Fields

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AnimEndOffset

Declaration
public float AnimEndOffset
Field Value
Type Description
System.Single
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AnimPlayRate

Declaration
public float AnimPlayRate
Field Value
Type Description
System.Single
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AnimStartOffset

Declaration
public float AnimStartOffset
Field Value
Type Description
System.Single
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bLooping

Declaration
public bool bLooping
Field Value
Type Description
System.Boolean
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bReverse

Declaration
public bool bReverse
Field Value
Type Description
System.Boolean
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StartTime

Declaration
public float StartTime
Field Value
Type Description
System.Single

Properties

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AnimSeq

Animation Sequence to play

Declaration
public AnimSequence AnimSeq { get; set; }
Property Value
Type Description
AnimSequence
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