Struct AnimControlTrackKey
Structure used for holding information for one animation played on the Anim Control track.
Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.Engine
Assembly: UE4DotNet.dll
Syntax
public struct AnimControlTrackKey
Fields
| Improve this Doc View SourceAnimEndOffset
Declaration
public float AnimEndOffset
Field Value
Type | Description |
---|---|
System.Single |
AnimPlayRate
Declaration
public float AnimPlayRate
Field Value
Type | Description |
---|---|
System.Single |
AnimStartOffset
Declaration
public float AnimStartOffset
Field Value
Type | Description |
---|---|
System.Single |
bLooping
Declaration
public bool bLooping
Field Value
Type | Description |
---|---|
System.Boolean |
bReverse
Declaration
public bool bReverse
Field Value
Type | Description |
---|---|
System.Boolean |
StartTime
Declaration
public float StartTime
Field Value
Type | Description |
---|---|
System.Single |
Properties
| Improve this Doc View SourceAnimSeq
Animation Sequence to play
Declaration
public AnimSequence AnimSeq { get; set; }
Property Value
Type | Description |
---|---|
AnimSequence |