Delegate Actor.ReceiveRadialDamage_delegate
Namespace: UE4.Engine
Assembly: UE4DotNet.dll
Syntax
public delegate HitResult ReceiveRadialDamage_delegate(float DamageReceived, DamageType DamageType, Vector Origin, HitResult HitInfo, Controller InstigatedBy, Actor DamageCauser);
Parameters
Type | Name | Description |
---|---|---|
System.Single | DamageReceived | |
DamageType | DamageType | |
Vector | Origin | |
HitResult | HitInfo | |
Controller | InstigatedBy | |
Actor | DamageCauser |
Returns
Type | Description |
---|---|
HitResult |