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Delegate Actor.ReceiveRadialDamage_delegate

Namespace: UE4.Engine
Assembly: UE4DotNet.dll
Syntax
public delegate HitResult ReceiveRadialDamage_delegate(float DamageReceived, DamageType DamageType, Vector Origin, HitResult HitInfo, Controller InstigatedBy, Actor DamageCauser);
Parameters
Type Name Description
System.Single DamageReceived
DamageType DamageType
Vector Origin
HitResult HitInfo
Controller InstigatedBy
Actor DamageCauser
Returns
Type Description
HitResult
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