Delegate Actor.ReceiveRadialDamage_delegate
Namespace: UE4.Engine
Assembly: UE4DotNet.dll
Syntax
public delegate HitResult ReceiveRadialDamage_delegate(float DamageReceived, DamageType DamageType, Vector Origin, HitResult HitInfo, Controller InstigatedBy, Actor DamageCauser);
Parameters
| Type | Name | Description |
|---|---|---|
| System.Single | DamageReceived | |
| DamageType | DamageType | |
| Vector | Origin | |
| HitResult | HitInfo | |
| Controller | InstigatedBy | |
| Actor | DamageCauser |
Returns
| Type | Description |
|---|---|
| HitResult |