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Delegate Actor.ReceiveHit_delegate

Namespace: UE4.Engine
Assembly: UE4DotNet.dll
Syntax
public delegate HitResult ReceiveHit_delegate(PrimitiveComponent MyComp, Actor Other, PrimitiveComponent OtherComp, bool bSelfMoved, Vector HitLocation, Vector HitNormal, Vector NormalImpulse, HitResult Hit);
Parameters
Type Name Description
PrimitiveComponent MyComp
Actor Other
PrimitiveComponent OtherComp
System.Boolean bSelfMoved
Vector HitLocation
Vector HitNormal
Vector NormalImpulse
HitResult Hit
Returns
Type Description
HitResult
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