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Struct ClothConfig

Holds initial, asset level config for clothing actors.

Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.ClothingSystemRuntime
Assembly: UE4DotNet.dll
Syntax
public struct ClothConfig

Fields

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AnimDriveDamperStiffness

Declaration
public float AnimDriveDamperStiffness
Field Value
Type Description
System.Single
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AnimDriveSpringStiffness

Declaration
public float AnimDriveSpringStiffness
Field Value
Type Description
System.Single
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bUseGravityOverride

Declaration
public bool bUseGravityOverride
Field Value
Type Description
System.Boolean
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CollisionThickness

Declaration
public float CollisionThickness
Field Value
Type Description
System.Single
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Friction

Declaration
public float Friction
Field Value
Type Description
System.Single
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GravityScale

Declaration
public float GravityScale
Field Value
Type Description
System.Single
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SelfCollisionCullScale

Declaration
public float SelfCollisionCullScale
Field Value
Type Description
System.Single
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SelfCollisionRadius

Declaration
public float SelfCollisionRadius
Field Value
Type Description
System.Single
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SelfCollisionStiffness

Declaration
public float SelfCollisionStiffness
Field Value
Type Description
System.Single
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SolverFrequency

Declaration
public float SolverFrequency
Field Value
Type Description
System.Single
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StiffnessFrequency

Declaration
public float StiffnessFrequency
Field Value
Type Description
System.Single
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TetherLimit

Declaration
public float TetherLimit
Field Value
Type Description
System.Single
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TetherStiffness

Declaration
public float TetherStiffness
Field Value
Type Description
System.Single
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WindDragCoefficient

Declaration
public float WindDragCoefficient
Field Value
Type Description
System.Single
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WindLiftCoefficient

Declaration
public float WindLiftCoefficient
Field Value
Type Description
System.Single
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