Struct AINoiseEvent
AINoise Event
Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.AIModule
Assembly: UE4DotNet.dll
Syntax
public struct AINoiseEvent
Fields
| Improve this Doc View SourceLoudness
Declaration
public float Loudness
Field Value
Type | Description |
---|---|
System.Single |
MaxRange
Declaration
public float MaxRange
Field Value
Type | Description |
---|---|
System.Single |
Tag
Declaration
public Name Tag
Field Value
Type | Description |
---|---|
Name |
Properties
| Improve this Doc View SourceInstigator
Actor triggering the sound.
Declaration
public Actor Instigator { get; set; }
Property Value
Type | Description |
---|---|
Actor |