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Struct AINoiseEvent

AINoise Event

Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.AIModule
Assembly: UE4DotNet.dll
Syntax
public struct AINoiseEvent

Fields

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Loudness

Declaration
public float Loudness
Field Value
Type Description
System.Single
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MaxRange

Declaration
public float MaxRange
Field Value
Type Description
System.Single
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Tag

Declaration
public Name Tag
Field Value
Type Description
Name

Properties

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Instigator

Actor triggering the sound.

Declaration
public Actor Instigator { get; set; }
Property Value
Type Description
Actor
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