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Struct KeyEvent

FKeyEvent describes a key action (keyboard/controller key/button pressed or released.

Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.SlateCore
Assembly: UE4DotNet.dll
Syntax
public struct KeyEvent
Remarks

) It is passed to event handlers dealing with key input.

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