Struct KeyEvent
FKeyEvent describes a key action (keyboard/controller key/button pressed or released.
Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.SlateCore
Assembly: UE4DotNet.dll
Syntax
public struct KeyEvent
Remarks
) It is passed to event handlers dealing with key input.