Enum EWidgetClipping
This enum controls clipping of widgets in Slate.
Namespace: UE4.SlateCore
Assembly: UE4DotNet.dll
Syntax
public enum EWidgetClipping
Remarks
By default all SWidgets do not need to clip their children. Most of the time, you don't need to clip, the only times it becomes important is when something might become hidden due to panning. You should use this wisely, as Slate can not batch across clipping areas, so if widget A and widget B are set to EWidgetClipping::Yes, no drawing that happens inside their widget trees will ever be batch together, adding additional GPU overhead.
Fields
Name | Description |
---|---|
ClipToBounds | |
ClipToBoundsAlways | |
ClipToBoundsWithoutIntersecting | |
EWidgetClipping_MAX | |
Inherit | |
OnDemand |