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Struct SimplygonChannelCastingSettings

  • Desc : The following class stores settings for the simplygon caster.
Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.SimplygonMeshReduction
Assembly: UE4DotNet.dll
Syntax
public struct SimplygonChannelCastingSettings

Fields

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bActive

Declaration
public bool bActive
Field Value
Type Description
System.Boolean
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bBakeVertexColors

Declaration
public bool bBakeVertexColors
Field Value
Type Description
System.Boolean
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bFlipBackfacingNormals

Declaration
public bool bFlipBackfacingNormals
Field Value
Type Description
System.Boolean
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bFlipGreenChannel

Declaration
public bool bFlipGreenChannel
Field Value
Type Description
System.Boolean
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BitsPerChannel

Declaration
public int BitsPerChannel
Field Value
Type Description
System.Int32
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bUseSRGB

Declaration
public bool bUseSRGB
Field Value
Type Description
System.Boolean
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bUseTangentSpaceNormals

Declaration
public bool bUseTangentSpaceNormals
Field Value
Type Description
System.Boolean
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Caster

Declaration
public byte Caster
Field Value
Type Description
System.Byte
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ColorChannels

Declaration
public byte ColorChannels
Field Value
Type Description
System.Byte
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MaterialChannel

Declaration
public byte MaterialChannel
Field Value
Type Description
System.Byte
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