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Struct ReplicatedVehicleState

Replicated Vehicle State

Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.PhysXVehicles
Assembly: UE4DotNet.dll
Syntax
public struct ReplicatedVehicleState

Fields

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BrakeInput

Declaration
public float BrakeInput
Field Value
Type Description
System.Single
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CurrentGear

Declaration
public int CurrentGear
Field Value
Type Description
System.Int32
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HandbrakeInput

Declaration
public float HandbrakeInput
Field Value
Type Description
System.Single
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SteeringInput

Declaration
public float SteeringInput
Field Value
Type Description
System.Single
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ThrottleInput

Declaration
public float ThrottleInput
Field Value
Type Description
System.Single
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