Struct ReplicatedVehicleState
Replicated Vehicle State
Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.PhysXVehicles
Assembly: UE4DotNet.dll
Syntax
public struct ReplicatedVehicleState
Fields
| Improve this Doc View SourceBrakeInput
Declaration
public float BrakeInput
Field Value
Type | Description |
---|---|
System.Single |
CurrentGear
Declaration
public int CurrentGear
Field Value
Type | Description |
---|---|
System.Int32 |
HandbrakeInput
Declaration
public float HandbrakeInput
Field Value
Type | Description |
---|---|
System.Single |
SteeringInput
Declaration
public float SteeringInput
Field Value
Type | Description |
---|---|
System.Single |
ThrottleInput
Declaration
public float ThrottleInput
Field Value
Type | Description |
---|---|
System.Single |