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Struct MovieSceneTrackEvalOptions

Generic evaluation options for any track

Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.MovieScene
Assembly: UE4DotNet.dll
Syntax
public struct MovieSceneTrackEvalOptions

Fields

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bCanEvaluateNearestSection

Declaration
public bool bCanEvaluateNearestSection
Field Value
Type Description
System.Boolean
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bEvalNearestSection

Declaration
public bool bEvalNearestSection
Field Value
Type Description
System.Boolean
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bEvaluateInPostroll

Declaration
public bool bEvaluateInPostroll
Field Value
Type Description
System.Boolean
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bEvaluateInPreroll

Declaration
public bool bEvaluateInPreroll
Field Value
Type Description
System.Boolean
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