Show / Hide Table of Contents

Struct MovieSceneSequenceHierarchy

Structure that stores hierarchical information pertaining to all sequences contained within a master sequence

Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.MovieScene
Assembly: UE4DotNet.dll
Syntax
public struct MovieSceneSequenceHierarchy
  • Improve this Doc
  • View Source
Back to top Generated by DocFX