Struct MovieSceneOrderedEvaluationKey
Struct that stores the key for an evaluated entity, and the index at which it was (or is to be) evaluated
Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.MovieScene
Assembly: UE4DotNet.dll
Syntax
public struct MovieSceneOrderedEvaluationKey