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Struct MovieSceneEvaluationOperand

Structure that describes an object that is to be animated. Used as an abstraction of the actual objects bound to object bindings.

Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.MovieScene
Assembly: UE4DotNet.dll
Syntax
public struct MovieSceneEvaluationOperand
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