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Struct MovieSceneEditorData

Editor only data that needs to be saved between sessions for editing but has no runtime purpose

Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.MovieScene
Assembly: UE4DotNet.dll
Syntax
public struct MovieSceneEditorData

Fields

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ViewEnd

Declaration
public double ViewEnd
Field Value
Type Description
System.Double
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ViewStart

Declaration
public double ViewStart
Field Value
Type Description
System.Double
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WorkEnd

Declaration
public double WorkEnd
Field Value
Type Description
System.Double
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WorkStart

Declaration
public double WorkStart
Field Value
Type Description
System.Double
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