Struct MovieSceneEditorData
Editor only data that needs to be saved between sessions for editing but has no runtime purpose
Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.MovieScene
Assembly: UE4DotNet.dll
Syntax
public struct MovieSceneEditorData
Fields
| Improve this Doc View SourceViewEnd
Declaration
public double ViewEnd
Field Value
Type | Description |
---|---|
System.Double |
ViewStart
Declaration
public double ViewStart
Field Value
Type | Description |
---|---|
System.Double |
WorkEnd
Declaration
public double WorkEnd
Field Value
Type | Description |
---|---|
System.Double |
WorkStart
Declaration
public double WorkStart
Field Value
Type | Description |
---|---|
System.Double |