Struct PropertyEntry
Structure to represent a single property the user wants to bake out for a given set of materials
Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.MaterialBaking
Assembly: UE4DotNet.dll
Syntax
public struct PropertyEntry
Fields
| Improve this Doc View SourcebUseConstantValue
Declaration
public bool bUseConstantValue
Field Value
Type | Description |
---|---|
System.Boolean |
bUseCustomSize
Declaration
public bool bUseCustomSize
Field Value
Type | Description |
---|---|
System.Boolean |
ConstantValue
Declaration
public float ConstantValue
Field Value
Type | Description |
---|---|
System.Single |
Property
Declaration
public byte Property
Field Value
Type | Description |
---|---|
System.Byte |