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Class Main

Inheritance
System.Object
Main
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: UE4
Assembly: UE4DotNet.dll
Syntax
public static class Main

Properties

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GameInstance

Game Instance controls the main game state machine

Declaration
public static DotNetGameInstance GameInstance { get; }
Property Value
Type Description
DotNetGameInstance

Methods

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Start(String)

Declaration
public static int Start(string argument)
Parameters
Type Name Description
System.String argument
Returns
Type Description
System.Int32
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