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Struct MagicLeapFixationComfort

Magic Leap Fixation Comfort

Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.MagicLeapEyeTracker
Assembly: UE4DotNet.dll
Syntax
public struct MagicLeapFixationComfort

Fields

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FixationDepthIsUncomfortable

Declaration
public bool FixationDepthIsUncomfortable
Field Value
Type Description
System.Boolean
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FixationDepthViolationHasOccurred

Declaration
public bool FixationDepthViolationHasOccurred
Field Value
Type Description
System.Boolean
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RemainingTimeAtUncomfortableDepth

Declaration
public float RemainingTimeAtUncomfortableDepth
Field Value
Type Description
System.Single
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