Enum EHMDTrackingOrigin
For HMDs that support it, this specifies whether the origin of the tracking universe will be at the floor, or at the user's eye height
Namespace: UE4.HeadMountedDisplay
Assembly: UE4DotNet.dll
Syntax
public enum EHMDTrackingOrigin
Fields
| Name | Description |
|---|---|
| EHMDTrackingOrigin_MAX | |
| Eye | |
| Floor |