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Enum EHMDTrackingOrigin

For HMDs that support it, this specifies whether the origin of the tracking universe will be at the floor, or at the user's eye height

Namespace: UE4.HeadMountedDisplay
Assembly: UE4DotNet.dll
Syntax
public enum EHMDTrackingOrigin

Fields

Name Description
EHMDTrackingOrigin_MAX
Eye
Floor
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