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Struct RestrictedGameplayTagTableRow

Simple struct for a table row in the restricted gameplay tag table and element in the ini list

Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.GameplayTags
Assembly: UE4DotNet.dll
Syntax
public struct RestrictedGameplayTagTableRow

Fields

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bAllowNonRestrictedChildren

Declaration
public bool bAllowNonRestrictedChildren
Field Value
Type Description
System.Boolean
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