Struct RestrictedGameplayTagTableRow
Simple struct for a table row in the restricted gameplay tag table and element in the ini list
Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.GameplayTags
Assembly: UE4DotNet.dll
Syntax
public struct RestrictedGameplayTagTableRow
Fields
| Improve this Doc View SourcebAllowNonRestrictedChildren
Declaration
public bool bAllowNonRestrictedChildren
Field Value
Type | Description |
---|---|
System.Boolean |