Struct GameplayTagReferenceHelper
Helper struct for viewing tag references (assets that reference a tag).
Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.GameplayTags
Assembly: UE4DotNet.dll
Syntax
public struct GameplayTagReferenceHelper
Remarks
Drop this into a struct and set the OnGetgameplayStatName. A details customization will display a tree view of assets referencing the tag