Show / Hide Table of Contents

Struct GameplayDebuggerInputConfig

Gameplay Debugger Input Config

Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.GameplayDebugger
Assembly: UE4DotNet.dll
Syntax
public struct GameplayDebuggerInputConfig

Fields

| Improve this Doc View Source

bModAlt

Declaration
public bool bModAlt
Field Value
Type Description
System.Boolean
| Improve this Doc View Source

bModCmd

Declaration
public bool bModCmd
Field Value
Type Description
System.Boolean
| Improve this Doc View Source

bModCtrl

Declaration
public bool bModCtrl
Field Value
Type Description
System.Boolean
| Improve this Doc View Source

bModShift

Declaration
public bool bModShift
Field Value
Type Description
System.Boolean
  • Improve this Doc
  • View Source
Back to top Generated by DocFX