Struct WalkableSlopeOverride
Struct allowing control over "walkable" normals, by allowing a restriction or relaxation of what steepness is normally walkable.
Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.Engine
Assembly: UE4DotNet.dll
Syntax
public struct WalkableSlopeOverride
Fields
| Improve this Doc View SourceWalkableSlopeAngle
Declaration
public float WalkableSlopeAngle
Field Value
Type | Description |
---|---|
System.Single |
WalkableSlopeBehavior
Declaration
public byte WalkableSlopeBehavior
Field Value
Type | Description |
---|---|
System.Byte |