Struct Vector_NetQuantize10
FVector_NetQuantize10 1 decimal place of precision.
Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.Engine
Assembly: UE4DotNet.dll
Syntax
public struct Vector_NetQuantize10
Remarks
Up to 24 bits per component. Valid range: 2^24 / 10 = +/- 1,677,721.6