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Struct StaticMeshOptimizationSettings

Old optimization settings.

Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.Engine
Assembly: UE4DotNet.dll
Syntax
public struct StaticMeshOptimizationSettings

Fields

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bRecalcNormals

Declaration
public bool bRecalcNormals
Field Value
Type Description
System.Boolean
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MaxDeviationPercentage

Declaration
public float MaxDeviationPercentage
Field Value
Type Description
System.Single
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NormalsThreshold

Declaration
public float NormalsThreshold
Field Value
Type Description
System.Single
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NumOfTrianglesPercentage

Declaration
public float NumOfTrianglesPercentage
Field Value
Type Description
System.Single
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ReductionMethod

Declaration
public byte ReductionMethod
Field Value
Type Description
System.Byte
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ShadingImportance

Declaration
public byte ShadingImportance
Field Value
Type Description
System.Byte
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SilhouetteImportance

Declaration
public byte SilhouetteImportance
Field Value
Type Description
System.Byte
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TextureImportance

Declaration
public byte TextureImportance
Field Value
Type Description
System.Byte
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WeldingThreshold

Declaration
public float WeldingThreshold
Field Value
Type Description
System.Single
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